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Students explore augmented reality audio through the design and evaluation of prototypes.
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- Learn basic syntax that can apply to any language.
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Description
Participants will probe design space and illuminate creative possibilities. This includes productive, playful, and social applications, as well as the intersection between games and music. The course builds understanding of the limitations and strengths of iterative design and rapid prototyping as research methods, familiarizes students with the theoretical foundations of design exploration, and practices working with physical and digital materials
Course content
- Bose AR Unity Workshop Unlimited
- Example Seminar Discussion Unlimited
- Contributory Audio AR: Practice and Technology Unlimited
- Student Project: “Going in Blind” Unlimited
- Student Project: “Night Hunter” Unlimited
- Student Project: “INMUSE” Unlimited
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Instructor
Massachusetts Institute of Technology
5
5
1
1916
1520
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