50

From apps, phones and business systems to wearables, the Web and the Internet of Things, interactive products have become part of everyday life.

FREE
This course includes
Hours of videos

10 hours, 40 minutes

Units & Quizzes

38

Unlimited Lifetime access
Access on mobile app
Certificate of Completion

But how can interactions be designed to best meet their purpose and offer good user experience? This course, An introduction to interaction design, explores this topic. You will learn: what interaction design is; the importance of user-centred design - with its goals and principles; how interaction design focuses on the characteristics of the user, their activities and environment; and the core activities and methods of the interaction design process.

Course learning outcomes

After studying this course, you should be able to:

  • Understand what interaction design is, the importance of user-centred design and methods of user information gathering
  • Understand how the sensory, cognitive and physical capabilities of users inform the design of interactive products
  • Understand the process of interaction design, including requirements elicitation, prototyping, evaluation and the need for iteration
  • Analyse and critique the design of interactive products
  • Select, adapt and apply suitable interaction design approaches and techniques towards the design of an interactive product.

Course Currilcum

  • Introduction 00:10:00
  • Learning outcomes 00:10:00
    • What is interaction design 00:10:00
    • The scope of interaction design 01:00:00
    • The digital divide 00:10:00
    • Benefits and consequences of interaction design 01:00:00
    • Interaction design activities 00:20:00
    • Smart Glass – an example of designing 00:25:00
    • Section 1 Summary 00:10:00
    • Goals and principles of user-centred design 00:10:00
    • The goals of interaction design 00:25:00
    • Design principles 00:10:00
    • Perceivability 00:10:00
    • Consistency 00:10:00
    • Affordance 00:10:00
    • Constraints 00:10:00
    • Feedback 00:10:00
    • Section 2 summary 00:10:00
    • The ‘who, where and what’ of the design context 00:10:00
    • Designing for different users 00:25:00
    • Design context: the users 00:15:00
    • Design context: the nature of the activity 00:15:00
    • Design context: the environment 00:10:00
    • Design context: The wider sociocultural, organisational and economic settings 00:30:00
    • Section 3 summary 00:15:00
    • Interaction design activities and methods 00:25:00
    • Gathering data: input from the design context 00:05:00
    • Asking the users 00:15:00
    • Observing the users 00:10:00
    • Matching methods to questions 00:20:00
    • Output of design ideas 00:10:00
    • Sketching and prototyping techniques 00:20:00
    • Why sketching and prototyping is important 00:20:00
    • Iteration and interrelated activities 00:20:00
    • Interaction design as a discipline 00:15:00
    • Section 4 summary 00:10:00
    • Conclusion 00:20:00
    • Keep on learning 00:10:00